Youda Farmer
PS: CLICK PHOTOS TO ZOOM
Youda Farmer | 31.4 Mb |
Do you want to experience some country life, like never before? Then here is Youda Farmer! Run your farm, grow your crops and provide all shops with the supplies they need. It’s up to you to keep all retailers in this little village happy with your beautiful farm products.
You start off with a little farm providing the baker of his flour to make bread for the villagers. During the game you can upgrade your farm with a chicken coop, stables for your pigs and sheep, fields to grow your tomatoes, grapes, potatoes and vegetables and a pond for your fish. Doing well, more retailers will order your products, expand their business and consequently need more supplies. You are in charge to pick up the right products and deliver them in time.
Grow wheat, tomatoes, potatoes and grapes, take care of your cattle and catch your fish. Visit the butcher, the (green)grocer, the tailor or the fish shop to deliver your products. Selling more of your products and earning bonuses make it possible to upgrade your farm with new machinery or storage room to increase your productivity. Food processors to feed your animals faster, a compost grinder to speed up the growing of your crops, hay stacks, water towers and so on!
The villagers do work hard, but once in a while they are up for big harvest parties! While doing your business, make sure you pick up the party products to give these people the entertainment they need!
Enjoy the fun of numerous combo’s, upgrades and specials in this addictive and beautifully designed farm game!
Youda Farmer offers you:
- Beautiful designs and addictive game play
- A beautiful map with an overview of the village and your farm yard
- Lots of crops to grow and upgrades to choose
- Challenging levels and bonus games
- A variety of combo’s and bonuses to enjoy an extra set of challenges!
- Many hours of fun playing!
DOWNLOAD HERE
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Supple


Supple is like an interactive television sitcom where you control the star of the show. Her name is Arin Costello, and she is an associate editor at Supple Magazine, a fictional hot fashion publication. The game is all about relationships, shopping, money and getting ahead at work. In Supple, the characters really speak, the dialog (over 2000 recorded lines) is a lot of fun, and the game is like nothing you have played before. The goal of the game is to help Arin work, play and score points with the boss so she can outshine her co-worker Hugh and get promoted to Style Editor by Friday!
SUPPLE | 48.4 MB |
DOWNLOAD HERE
January Sales
Everything is so cheap after Christmas. I mean, look what you can get for FREE! :-)
The FreeOrion project just released version 0.3.11, which comes with some polish of existing features and a few small new ones. Here's the announcement. Only a Windows binary is up at the moment, bah, source only from SVN. I complained. (I'm good at that.) There are statically compiled SVN binaries for Linux but you have to go digging to find them. Still, when digging you can find treasure, like this ship development thread. Purty!
UPDATE: here's the Linux binaries and here's a quick play guide - which you really do need, there's so many clicky thingamajigs.
Platinum Arts Sandbox, the game design tool based on the Cube 2 engine, saw version 2.3 released a few days ago. From the announcement:
Here are the awesome new features!
* New 3D sidescroller Mario like mode! Also there is a seperate RPG project, check the wiki! [link - note it is aimed at kids and in concept stage]
* Hotkeys that make it easier to save games, add materials, and lots more!
* New in game help section that displays all of the binds/key commands!
* Snow has been tweaked and updated :) Be sure to check out the new version of house :D
* Maps now generate cfgs on save! Also many various map tweaks.
* New main menu theme! To try other themes check out the options menu.
* Loads of new textures and new player skins.
* Tons of under the hood bug fixes and features.
* Thanks to ZKAT of virtualdarkarts.net there is a brand new great looking launcher!
Here's one of the developers, Mike, talking about different aspects of developing Sandbox, along with gameplay clips. Quite interesting.
The DungeonHack team has been active lately and it is finally starting to pay dividends with a reorganized and improved codebase now coming back to life. Early days, still, so I'll leave it at that.
Vikings is an open-source RPG, presumably based on Vikings. This model of theirs is mighty nice!
Pyweek. It's one of those contradictory things in life. Some nearly-cool games get done in a short space of time, but then when those efforts can't be put into bigger and fuller versions of the concepts you see in Pygame is somewhat frustrating. Still, some nuggets in there like AFF:City, a city building game based on the Angels Fall First universe. If they can get that much done in a week, why not spend a few months on the game and it'll be awesome, surely?
A less serious but more mind-bending game is the imaginately titled 4D Maze Game. Play it online in an applet or browse the source. I didn't really conceptually understand how the maze works, thus I failed to escape after going in random directions in 4 dimensions for a few minutes. I hope I never get stuck in a real 4D maze, I'll be in real trouble!
Happy Gnu Year
Well, it's belated, but better late than never. :-)
The Warzone 2100 team released version 2.1 of their continuation of the formerly-commercial RTS. The news link is broken for some reason. EDIT: And here is the fixed one. Well, the big 'hole' in WZ2100 has been the FMV that was in the original game, that comes in 2.2 I am told, but 2.1 is more stable and playable than ever (although I'm don't know the specific improvements over 2.0).
AssaultCube got a new website and a new release, version 1.0.2 which fixes a few glitches and brings some extra polish to the 1.0.x series of AC. Apparently Cube 2 (aka Sauerbraten) dev Eihrul has been backporting enhancements to AC, so looks much better than Cube 1, but I can't say for sure.
Speaking of Free FPS games, I thought this SuperTuxKart track, Sub-sea, being ported to Nexuiz was quite intriguing:
Speaking of SuperTuxKart, I can't remember if I mentioned or saw the 0.6rc1 release anywhere. By all accounts it's a massive improvement over 0.5 and the game is starting to realise a bit of it's potential. Version 0.7 will bring an overhaul of the graphics engine (port to Irrlicht from PLIB) and that plus all the new track development that is occuring, 2009 should be the year that STK becomes a showcase Free Software game. Still, the competition is getting tougher, but I hope that serves as motivation. :-)
Here's two questions for you, the readers, answers in comments please!
What was your favourite new project from 2008?
Mine was JCRPG - just from Word War Vi.
Which project do you look forward to new releases from this year?
For me, definitely Scourge (0.22 brings support for new model formats, which I think will make people pay more attention to it), with Vega Strike and UFO:AI releases also something I look forward to checking out.