Dead or Alive Paradise

Hello folks I was late in publishing this but I will still post it anyway as I just had the time doing so.

Look at the picture or the front cover, You want more of that don't you? Well All you need to do is go at the bottom of this page and click the button to save it on your hard drive and trasnfer it later on your Memory Stick. I know you want it. To be honest I have no idea about this but for sure this is quite designed for pereverts like me hahaha.

I saw screenshots and I just read the details and I am 100% sure you will like this without regrets but as you play it may get to the boring point when your satiated with the girls and their bikinis. I hope they make some kind of patch like the one's they've made on The Sims City where everything is possible if you know what I mean if not do not bother knowing, I wont tell you anyway :)

Please take note that this is working and tested on GEN D-3 and GEN-C only I am not sure is it is working on M33. Try and let me know if it works.


Name: Dead or Alive Paradise.iso
Size: 829.81 MB

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Weaver: Magic FPS, OpenArena 0.8.5, Evidyon, Code Summers and web findings

Weaver

Weaver [introduction] is an objective-based ("invade checkpoints") team fps with a simple gesture sequence spell casting system. It uses the XreaL engine and is currently in an early development stage. Maps are under construction and a few spells are in place. Code is GPL-licensed, "Media will aim to use Creative Commons licenses."
Weaver concept art

Weaver's current spellcasting interface (Goethe's color wheel [1] ;) )

The level work I was able to witness is impressive. TRaK is the designer, which explains it.

Strolling in bow_block of Weaver - http://www.youtube.com/watch?v=Bh5NQ1iT3Gg

Weaver's introduction includes a simple game design document. Compilation instructions are located here, communication happens over forum and IRC.

OpenArena 0.8.5

OpenArena has a new website look and a new patch release. It provides new or improved weapon effects, player skins, menu UI (video, compare to old), icons...
OA 0.8.1 icons

OA 0.8.5 icons

...and maps. For example:
OA 0.8.5 Botmatch DM on am_underworks2 - http://www.youtube.com/watch?v=mIrzGKL3zcg

Even though OpenArena is supposed to be a freely licensed Quake3 clone (with an anime theme) it also adds new weapons and game modes. I recently tested some of them, for example the Overload game mode, in which you have to destroy the enemy's base crystal:
OA 0.8.5 Overload on ps9ctf - http://www.youtube.com/watch?v=g1Cpfldgsso

Evidyon

The Evidyon MMORPG's developer expressed their interest for making the game run on Linux and finds it to be relatively simple task. More info in this thread.

Don't have much to add to that. I'm glad to hear that it's possible and I hope that somebody will want to take such a programming job. Here's the latest gameplay video of the game to make completing this task more desirable: :)

Evidyon Town Guards - http://www.youtube.com/watch?v=DpWcCH6Td0Q

Google and Ruby Summers of Code

Battle for Wesnoth, Blender, Crystal Space, FreedroidRPG, Thousand Parsec, Tux4Kids and WorldForge take part in GoogleStudentsOpenCash.

EDIT: I was just informed, that NeL will share WorldForge's GSoC permission.

By accident (I wanted to get on the Rigs of Rods IRC channel but found myself on a ruby one) I discovered the existence of the RubyStudentsOpenCash. Any FOSS game projects besides Rubygame that could benefit from this? :)

And.. some websites


Blendswap, the new blender file sharing site will probably use CC0, BY and BY-SA as available licenses [2] and that makes me glad..



I discovered SampleSwap (via this post), which has a CC-licensed music category. It is impossible to filter by license (non-free CC flavors are supported), but at least it is easy to identify it, if you care about the terms. It uses yahoo's handy proprietary flash audio player and lists individual tracks instead of the ancient album-model that Jamendo chose. This makes it much nicer to browse for me.


Last bit of info: GameBoom is a site that wants to bring foss games to the people. It tries to do so not by covering only foss games but by allowing gratis games, while promoting the free as in freedom ones.

They are looking for bloggers/game reviewers, so if you are not on a strict foss diet, maybe there's a game you would like to introduce over there? Always remember though, that guest posts are welcome on this blog as well. ;) Just contact us via forum, irc or email (I'm sure you'll be able to find the links up there :) ).

EDIT: Remember GameJolt, another games-thing, where open source games are given attention.

SCOURGE2: first steps

SCOURGE2 development has started. It uses jME and LWJGL. Easy portability is the promise (low-level-of-detail SCOURGE2 version on Android anyone?).

All you can do in the latest Subversion revision is walk around on an island:
SCOURGE2 early alpha - http://www.youtube.com/watch?v=3go1axCwCoI

One great thing about SCOURGE2: it's not called S.C.O.U.R.G.E.2! ;)

I took this opportunity to record some S.C.O.U.R.G.E. gameplay. The first fight starts at ⅔ of the video.
Scourge gameplay (downloadable if you login on Viddler.)

I like the game very much: many items, many fights, not too hard, leveling, skills and missions. I did not progress far, but as far as I got it appeared to be a solid slash-and-hack RPG!

At my first attempts of playing the game I was confused by having a vast amount of hire-able NPCs and items lying around in the game start area and I had troubles finding out how to get started with the action (get a mission and bash some monsters), so there is a slight entry hurdle.

Another problem is that the mouse-to-game-objects interaction of S.C.O.U.R.G.E. is very sludgy: I find it hard to aim at items and enemies, often I'm not sure if my next click will cause my character to move or to attack, often the cursor is above an object but the object is not highlighted. Camera control is also a bit painful, the rotation speed is overly sensitive and in battle, the camera jumps instantly to active characters instead of a quick but smooth sliding camera movement. I of course hope that transporting content and gameplay to the new engine will be trivial and that the new engine will bring smooth controls.

To those more experienced with the game: how far did you get in the storyline? How far *can* you progress?

PSX Metal Gear Solid

I never had the chance finishing this during the PS1, When someone on Facebook fan page requested for it I did not hesitate because I myself is a fan of it. I did not thought that it's gonna work because the original file was as iso, POPsGui warned me that it may not work but since I'm a man who do not easily give up I still tried with cross fingers and wallah it worked like a charm that's on 4.01 pops.

This is quite difficult to find on the internet and I am hoping this page get's on top of mount Everest come on big G site this page lols and find it relevant for users. I know I still need to build connections and that's what I am doing so feed some patience...

Goodluck and cheers to everyone Just a quick note if it did not work for you stick your finger inside your nose and pull it slowly next put that finger on your mouth and lick it slowly then try it, If it works already I betcha it should otherwise call your mom and ask assistance lol.


Name: PSX Metal Gear Solid.rar
Size: 921 MB

Disc 1 | Disc 2

Note: Do not be scared with the size divide them into as this are 2 separate files

Xonotic - Nexuiz the Free

The first piece of news is that console Nexuiz will be re-written from scratch, because some coders decided against giving permission for a proprietary port (Slashdot , interview). This means no code contributions to Nexuiz.

Secondly, Nexuiz has been forked under the name Xonotic. Because philosophy, because management, because change.

I can't complain! Git repository instead of Subversion, no more tikiwiki (I hope) finally a feed for news (has been added to our Planet)! Open management and content enhancements are on the list of plans and promises, perhaps a little too much even, which led to the creation of a critical thread on our forums.

I have had the pleasure to test the warpzone/visible-portal feature (which is available in Nexuiz' SVN as well):


youtube-dl: http://www.youtube.com/watch?v=qb4zk-31sVU

Currently, instructions to get Xonotic (using git) are here. Compilation is easy and right now the game starts using "./all run -nexuiz".

If you want to get involved, get on their forums and/or get on their IRC! The website is still in development, a public wiki is in the works.

So what do you think about the fork? I understand the "divided we are weaker" point, but console Nexuiz has caused much confusion and a new project (Xonotic) seems like a clear cut and new hope™. Also.. "Xonotic" sounds slightly better than "Nexuiz" in my most humble ears. :)

Obscure the Aftermath

This appears to be a horror action type and a sequel to the first release. I have no idea about the story I just wanted to upload titles starting with letter O if you noticed yesterday my post starts with letter O so far I have two collections including this and I am planning to add more.

I saw snapshots and It looks similar to Silent Hill and I don't know what to say next hehehe because as I say I am clueless about this so forgive my babbling.

I was looking for Unfinite health armax codes but it's difficult to find one if any of you knows where to get such kindly leave it via the comments. I like the backgrounds but this article is going nowhere and I know I have to build links first before I target niche so good luck to me and this page lols. My classmate Guia asked me if I could upload this for here and I said yes for a kiss in exchange hehehe.


Name: Obscure The Aftermath.iso
Size: 748.42 MB

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Online Chess Kingdoms

I published a similar title called Maters The Art of Learning but that's more of a tutor, This time it's more of pro type I'm not just sure if it's beginner friendly like the one mentioned above.

It also features a story where the I don't know what yo call them but the King, Queen, Pawn, Bishop etc. where changed into crazy looking characters and when you loose them they get beaten by your enemies odd looking character, You'll see what I'm talking about when you tried it.

This isn't popular as a matter of fact IGN gave it a score of 6.0 passable, Reviews on other site says there's nothing new but the looks and designs where just changed which is not so appealing since this type of a gam e is supposed to be using your brain not become amazed with the looks if you know what I mean and Oh this is old school for sure released November 2006.


Name: Online Chess Kingdoms.iso
Size: 214.62 MB

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