Remembering and discovering some adventure and role playing games

Blood and Iron menu

Blood and Iron "is a dark low fantasy tactical RPG where you attempt to lead a mercenary company to fame and fortune." This sounds like a Mount & Blade demake [EDIT] but it's not!


  • Dark low fantasy theme 
  • You play the owner of a mercenary company, the characters on the battlefield are just employees 
  • Your goal is to make your mercenary company the most famous one in history, and to complete various special challenges (achievements) 
  • Yes, you really won't save the world this time 
  • Tactical (actual combat) and strategic (resource management) layer 
  • Turn-based, of course 
  • Ironman only, no girlie man reloading whenever something goes wrong here 
  • Yes, when characters die they are gone - forever 


It is written in SDL and supposed to be portable.

So far (the project is one day old at time of writing) there is only a win32 binary (runs on linux using wine) available for download which features an incomplete menu and low-pixel art.. I would love to see this project ripen.

Pages of Adventure dialog

Pages of Adventure is a lovely "puzzle adventure in a strange world" which so far features one puzzle. I tested the game on Arch Linux.

Game testers are wanted for the SVN version of the game, different resolutions need to be tested for example. Testers and people who can recommend game/map/dialog editors for tile-based rpg/adventure games, please report to the PoA thread on our forums!


Dawn RPG makes progress. They use MediaWiki for posting news, which makes following development not too comfortable. SumWars is progressing as well. Both games have gained new team members and released new versions.


Hmm.. remember Hero of Allacrost, Silver Tree and Adonthell, FLARE, Arkhart, Radakan and PARPG ? I wonder how many open source non-roguelike role-playing or adventure games are out there and how many are playable and how many are finished..

Happy Aðfangadagskvöld!

Three more days, 688 more US Dollars pledged to the Portrait Marathon and we get art video tutorials (so spread a little word, why don'tcha? ;) ):

Fantasy Portrait Marathon pledge progress

OGA's presents

There has been a *LOT* of giving on OGA lately, two fully rigged 3d character models for example.

Another present: IOFORMS' (aka iosketch) first alpha release is being prepared.

Please let us know in the comments if you notice are any special present-ish foss game releases. :)

An early Xmas?

Not very X-mas like at my current place of residence, but there are just so many good things coming to the FreeGamer enthusiast right now! But I am short on time and on a crappy internet connection... so only text for you guys tonight :p

So, as a follow up the the recently mentioned Alpha 0.3 release of 0AD and their donation drive, UbuntuGamer has now published a pretty nice interview with one of the 0AD contributors.


Their donation drive is also still running, so if you have some money to spare, head over here. They are still a long way from the target, so don't be shy :)

ZeroBallistics 2.0


So why is there an early X-mas? Well I just got the hot news that there has been a 2.0 release of the ZeroBallistics FOSS game!!! Definity some nice new features, but have a look at their release announcement yourself here.

War§ow 0.6 and AlienArena2011

Two pretty big releases also, but since I always get snubbed a bit for mentioning these games with non-FOSS media around here I will make it short: War§ow 0.6 (BIG and very nice release) and AlienArena2011 (now with ODE physics for rag-dolls).

From Open to Free, visual programming, new SumWars RPG and Berlin game dev summoning

FLARE logo

OSARE is now FLARE. From an OGA tread:
I sent an email to Richard Stallman asking if he's interested in supporting Justin Nichol's Creative Commons Fantasy Portrait Project.

He pointed out that the difference between "open source" and "free" or "free/libre" and noted this:

"However, if you decide to describe it "free" or "free/libre" instead of "open source", then I would be honored to participate."

Stallman's lectures are what convinced me in the first place to use the GPL for my work, and to be interested in copyleft licenses in general. I'm quite honored that he answered my email at all, and I agree with his reasoning.

IOSKETCH visual programming

IOSKETCH is a cross-platform visual authoring tool for games. It is written in Common Lisp.

Summoning Wars 0.5.3
The new version

SumWars 0.5.3 is out:
  • Upgrade to Ogre 1.7 and CEGUI 0.7
  • More art and story content
  • Russian translation

See the arrow?

There's a little meeting this Saturday for making little games in Berlin. Artists, programmers, designers and whatnot are welcome! We speak English. Wir sprechen Deutsch. At least one speaks Spanish, at least one speaks Russian.

You might want to bring a multiple outlet strip (don't forget your converter if you need one).

Berlin Game Developers Meet-Up #5 on Facebook.
Where:   Cafe Osswald
When:    Saturday, December 18 from 11:00 am to 7:00 pm

Lithosphere - awesome visual procedural 3d terrain map generator with shaders

Forget my last post about terrain generators! I'm just going to let the screen/video talk for themselves.



Lithosphere is a GPU driven terrain generator. It allows you to create and export material textures and heightmaps intended for use in realtime graphics applications.

All terrain algorithms are implemented as GLSL fragment shaders operating on floating point textures. This allows realtime modification of the terrain. A graph of nodes is evaluated in order to arrive at the terrain output.

License: AGPL

Requirement: 32bit python2.6 (:|), a modern graphics card

Tested on: Windows, Linux

The creator's blog might be of interest to you as well. The last few articles cover OpenGL and HTML5/JavaScript Canvas.

Portrait Marathon got $1500, could use $1500 more :)

The fantasy portrait marathon reached first base. I just wanted to let you know. Remember, that if it reaches $3000 ($9000!!!/3), we will get a massive instructional video!

Fantasy Portrait Marathon Update and Reddit Game Jam #4 in a few hours!


Justin added new possible targets to his freely-licensed fantasy portraits project for OSARE and OGA:

$1500
by December 28th
30 portraits



$2000
by December 28th
35 portraits



$3000
by December 28th
35 portraits + a full length instructional video showing the painting process for the collection

I sure hope we can arrange this gift of Justin's video to ourselves..
You can spread the word on fsdaily and reddit.

In other news: there's a 48h game jam STARTING TODAY! Here's the IRC channel, here are the rules. I recommend github and love2d!

Contributing to FPSs, RPGs and other games by sharing thoughts and spreading words

I* joined PARPG to work on game interaction (controls and GUI). This decision was made after taking a look at some projects and talking with their members about what tasks are available. Now I want to tell you about the 'open source jobs' available out there.

Radakan (RPG) is currently a solo project that uses the Python 3D engine Panda3D. Project lead Taldor would like help with the game design, GUI design, Writing (dialog & quests) and content creation (creating and converting models, managing the content pipeline). Warning: Radakan's website is currently down, best way to get in contact is irc.freenode.net#radakan.

CubeCreate (FPS + Editor) will be a Lua-driven Sauerbraten-based engine. It could use some design help for editor accessibility improvements and thoughts on asset management (model/texture import) while the developers port to Lua.

0 AD (RTS) has a a well-compiled list of tasks.

Megaglest (RTS) would like to have somebody find more players for the game. In my humble opinion it could use the help of an audio designer to take a look at some files' volume levels as well. :) A re-work of their homepage is being discussed as well.

Ryzom (MMORPG) still needs to port the world editor but also would be interested in designers to work on a 3D editor.

LinWarrior3D (Mech Action) will soon have a new release. There might be a git repository soon. I got a list of possible tasks:
  • Homepage enhancing, either with Drupal or static (portions of the website should have the feeling of you-are-in-the-world rather than you-are-reading-the-website). There needs to be resemblance to the current homepage for keeping identity.
  • The HUD-Displays could use an overhaul.
  • Concepts for a world setting, places, factions for (GTA-like) emerging gameplay - to enhance and populate the game world.
  • Concepting a tutorial at the current state of interaction
Suggestions, problem/bug reports, performance reports and fan-mail are always welcome with LW3D. Contributors should be aware that LW3D is a slow-paced "lifetime" project. :)

*remember, this is a collaborative blog, I'm one of currently 4 posters :)

Lunar: Silver Star Harmony

http://s7.kmart.com/is/image/Sears/05802821000_20100315160204244?hei=500&wid=500&op_sharpen=1

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While everything is calm on the surface, the world of Lunar is slowly delegate to the chaos. Legendary Dragonmaster Dyne and his faithful companions have faded into oblivion just to have a shadow known as the Emperor magic begins to wreak havoc on the world created by the Goddess Althena. Meanwhile, in a small town far from humble Lunar turmoil in the life of a young man named Alex.

As someone who idolizes the legendary Dyne, Alex dreams of one day becoming the next Dragonmaster and matching the achievements of his hero life. Prompted by Ramus, childhood friend and his adoptive sister Luna in tow, Alex heads into what appears to be an adventure without meaning, without knowing it would be the first step in an epic journey through the fate of the world are game.

Lunar: Harmony Silver Star has all new graphics, added gameplay features, and a remastered soundtrack for a new generation of fans can experience this legendary first entry of the lunar landscape, while adding elements of history are sure to return to intrigue fans.

Lord of Arcana

http://www.shopncsx.com/images/products/detail/knights_night_psp.jpg

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Improved to maximize the power of the PSP system, this new version of the game features remastered sound and graphics, optimized controls, and a new movie opening of the visionary director Yukio Takatsu (Persona 3, Persona 4, Yggdra Union). Originally, players can choose between two different characters with two unique perspectives on events.

This new version adds a third character, Princess Yggdra, providing even more play value and shed more light on the game's narrative charm. In addition, this release delves into what was already one of the deepest, most important tutorials of all time, giving players introduction missions full of instructions and tips, so the learning curve the game is easier than ever. 
 
Dripping with style and originality, Knights in the Nightmare offers an unforgettable experience.

Zuma's Revenge




The ribbeting sequel to the ball-blasting classic!

Enter an all-new world of Zuma where evil tiki bosses rule the land!
Conquer over 60 levels by firing stone spheres to make matches
and destroy the deadly stream of balls,
then take on six tiki boss battles and guide your agile amphibian to victory!

Leap into action in four game modes with explosive new features and amazing new gameplay: Slide and hop for smarter shots, hit targets for exotic bonuses, and detonate new power-up balls! Will you succumb to the perilous pitfalls, or can you tame the jungle in this PopCap ball-blasting challenge?

* Take on the tikis in four game modes: Adventure, Challenge, Iron Frog and Heroic Frog
* Score explosive power-ups including three new shots
* Explore new gameplay like lily-pad hopping, slide-aiming, and more
* Enjoy amazing graphics and effects and save your stats in the Tiki Temple!



Zuma's Revenge | 97 Mb
DOWNLOAD HERE

Time to Hurry: Nicole's Story




Help Nicole find her vocation and climb up the corporate ladder in this fun Time Management game, Time to Hurry: Nicole’s Story! Work in various shops throughout the city as you help this fresh college graduate find her calling in life. Master multiple minigames and complete challenging tasks to find success and more.

*Fast-paced gameplay
*Exciting action
*Help Nicole find her vocation!
*Time Management crossed with a bit of HOG

Time to Hurry: Nicole's Story | 79 Mb
DOWNLOAD HERE

Jane Lucky



Help Jane Lucky solve the riddle of an ancient artifact! Travel the globe in this exciting Hidden Object Puzzle Adventure game! Meet new friends, fight with rebels, and encounter unpredictable twists as you step into the shoes of an expert archaeologist. Tackle tricky minigames and puzzles as you explore realistic looking locations in this immersive game.

• Unique Atmosphere
• Exciting Storyline
• Solve An Ancient Riddle!

Jane Lucky | 115 Mb
DOWNLOAD HERE Filefactory

Quoting releases: Bitfighter, Love2d, OpenClonk

Bitfighter

There's a new version of the retro-style multiplayer top-down action game Bitfighter and a well-readable changelog:
This version features new Soccer rules, and a verified user name system protected by your forums password. Many other improvements, including important stability fixes and enhancements for all platforms.

love2d 0.7 no-game-screen

LÖVE 0.7 "Game Slave" has finally been released! This is a Lua 2D game engine also known as "love2d". Oh, and it's on Indie DB. Oh, and Indie DB allows to sort engines by license!
Framebuffers, for rendering to places other than the screen. Threads, for true multithreaded programming. New callbacks, like love.quit and love.focus. A text-origin change from lower- to upper-left. And about a million different bugs have been squashed!
You'll find games and toys and demos to try out in this forum and you can give my stupid little game a try too.

"The Guardians of Windmills" OpenClonk scenario

OpenClonk 1.0 hass been released and I just noticed that I love how their main page contains all the info important to people who don't know the project.
This milestone focuses on some fast paced melees, races and a few experimental scenarios to choose from. All scenarios are meant to be played multiplayer through the internet. It features completely new controls, a new HUD and many weapons and tools to choose from. Also included are four tutorials that guide new players and veteran clonkers through the new controls.
I feel like giving OpenClonk a try soon and hope the tutorials are any good. Here's a game description, if you never took a closer look at the project like me.
OpenClonk is a free multiplayer action game where you control clonks, small but witty and nimble humanoid beings. The game is mainly about mining, settling and fast-paced melees. OpenClonk is also not just a game but also a versatile 2D game engine that offers countless possibilites to make your own mods.

Gensan

Right so I thought this was new and I wanted to immediately publish it but dang this has been around since 2009 one yer ago maybe it was just a re-post but that's okay because it is still an additional collection on this site.

I saw the game-play on youtube and again it looks retarded because the character looks like a grown up kid with big heads actually all of the characters have big heads and you keep on smashing the enemies with a hammer. Oh right Gensan is Japanese and the title in English is Hammerin' Hero. This particular release is EUR and multilingual it includes English, French, German, Italian and Spanish.

Right I cannot think of any other stuff to talk about this is fixed already and is tested to run on all Custom Firmwares including 5.00 M33-6, 5.50 GEN-Dx 5.03 GEN-C and of course Prometheus Vx.

I found this file on torrent and I am providing a link for torrent later I will seed first then update this page if I get at least 100 seeders. I have uploaded it on megaupload as well may be I will put it on rapidshare too.

Name: Gensan.iso
Size: 342.4MB (359036928 bytes)

Download

Tom Clancy’s Ghost Recon Predator

http://www.platformnation.com/wp-content/uploads/2010/11/GR_Predator_boxshot.jpg

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My team and I are running through a field when I stop, awkwardly in order to change the mode of what we can point to a piece of cover I want my team to take before returning to my progress. I'm supposed to be leading a group of the best special operations troops in the world, but like bees to cover and my teammates to catch up with objects that are running the past, I can not help thinking that the "special" part of our title can be another thing entirely.


looks good, despite my description above, I do not hate Ghost Recon Predator. I'm a big fan of the show Ghost Recon Advanced Warfighter, and this edition for the PSP does a great job in bringing some of the elements of the Sony handheld franchise. I love being able to order my troops around, and I like to have a cover-based shooter on a portable system, but the fun I had with Predator was always hampered by clumsy controls and some truly terrible AI.

At its core Predator Ghost Recon is a third person shooter based on the cover. You control a team of three special operations soldiers called ghosts, and in Sri Lanka, trying to neutralize a situation in which the death of several U.S. citizens. You are only three men to complete their work, and is supposed to be based on its superior technology and training to overcome difficulties. Before each mission choosing the members of your team (the selection of classes as a sniper, heavy weapons, etc), dress them with weapons and equipment and, where possible, choose the insertion point.

Freely Licensed Fantasy Portraits Financing!

The style

Open-art artist Justin Nichol intends to create 30 freely licensed portraits (or more) in the style you see above. I support his Fantasy Portrait Marathon for 3 purposes:
  1. Allow an open source enthusiast artist to continue his studies
  2. Provide portraits for  the excellent slash-and-hack OSARE
  3. Add a quality set of art to OpenGameArt for use in various games

The cash

$1500, Dec 28
The target

Targeted is a backing of $1500 until end of 2010. At time of posting, $580 (38.6%) have been already pledged (7 backers).

The artist

Other works by Justin

Justin Nichol is attending the Concept Design Academy in Pasadena, Ca. He contributed art to PARPG and OGA. He has a portfolio.

The portraits

  • GIMP will be used for drawing the portraits
  • Backers will be able to determine the faces they pay for (check the right sidebar of the project page for details)
  • The portraits will be CC-BY-SA/GPL dual-licensed for maximum copyleft compatibility
I can only say: invest in this one! And spread the word too, for example on reddit.

Kamen Rider Climax Heroes OOO

Yays another advance post of course as it seems to me like a high demand. I read details and they say that this is based the Japanese TV Program with the same title.

Looking the characters on the Front Cover of the UMD it more looks like the Bioman if you ever watched that in the 80's or the American version Power Rangers.

This is due for release today but scene community have no updates as of the moment so we are all waiting while people around the globe are keenly waiting for it to become available online.

To be honest it looks retarded to me maybe because it's more for Kids than adults as how the character looks like and Oh before I forget to mention this is in Japanese only. Haven't heard of any English or USA version. In addition this is available in Wii too.

Below are the characters available on the ga me:



Name: Kamen Rider Climax Heroes OOO.iso
Size: 581.2MB (609384448 bytes)

Download

Parasite Eve The 3rd Birthday

Oh my gulay I can't believe there would be such release for the PlayStation Portable but whenever the release date be I will surely try and see if I would finish it.

Sad it will come out in JAPAN first and I have no idea when would an English version come out. I know hungry gam ers are looking after this so if you want to be the first to play this make sure you Like on the Facebook Fan Page now to be updated when it's out. Surely I am gonna be the first to have this!!!

According to my source it will be out in Japan on December 22, 2010 just before Christmas. For those who have already played the latter sequel you will surely like this as I've read some parts of the story. I would love to share it here but I decided not as I want it to be a surprise for all. Just a hint if no one knows yet the Setting is in New York City and the Year is 2012 that's all.

Right for those who are blind and who do not know how to read this site is no faker and FYi this is not out yet if you know how to read it could save time leaving a comment that this is not real!!! Again this is just a teaser and will be out on the 22nd!!!

Some Screen Captures from the Developers:









Name: Parasite Eve The 3rd Birthday.iso
Size: Unknown

Download

News Avalanche!

Zero-K:



Zero-K is the reboot of Spring RTS game Complete Annihilation, with aims to distance itself from the TA IP that has plagued Spring games, and just generally be better in every way :)

It comes with a revamped UI, multiple specialist commander units to play as, and a single faction instead of the traditional 2. The team is also providing a set of web services such as map and mission lists to enhance the experience, and maybe we'll even see the resurgence of Planet Wars, the awesome persistent galactic RTS that was running a while back

IrrRPG Builder



IrrRPG Builder looks like a promising 3D RPG IDE. So far, it features a terrain editor, drag and drop object placement, and scriptable using Lua.

There's a set of tutorials to get you started, and comes with enough content to play around with; the scriptable object system along with template scripts make it really beginner friendly. The built-in script validator could use a bit of work (doesn't detect undefined functions yet, which crashes the game) and adding some sort of api refference along with autocompletion would really make it a fully fledged IDE :)



Ryzom:


We've been giving Ryzom quite a bit of love recently, with their Linux native client and all, but they just announced an In-game competition for a Linux netbook and got accepted for the Google Code-In initiative. Here's hoping they have lots of success!

Warlock's Gauntlet:





Warlock's Gauntlet is a highly polished Gauntlet/Diablo/Hack'nSlash mashup. A nice interface, smooth gameplay and lots of spells make this a very nice find.(Thanks archl from the comments :) It even has co-op!


Egoboo



The Egoboo team just released their version 2.8.1 beta, it adds randomized loot, special effects and lots of bugfixes. Check it out!

FreedroidRPG


Freedroid recently had their website redesigned(aww I liked the old one :(), and also released version 0.14 which included the Summer of Code work. This added better randomized dungeons, a better interface for the level editor and replaced magical weapons with a more sci-fi addon system (the last addition was done by Nekotaku from Lips of Suna, which also had a release recently :)

M.A.R.S. - A Ridiculous Shooter

Can a game that has "ridiculous" in the title be bad? No. It can not!

M.A.R.S. - A Ridiculous Shooter

Even though I'm no fan of the multiplayer (zero-)gravity-shooter genre, I enjoy playing M.A.R.S., which features AI enemies and wingmen, various weapon types, upgrades and a pretty cool game mode, where a huge cannon will shoot at the planet of the enemy team of whoever is holding the remote to it. I also think it's darn pretty.

BAM!

M.A.R.S. uses shaders (but does not require them). The game menu is well-made in both look and feel too. The media license is not specified. Code is GPLed. M.A.R.S. runs on Lin/Win (get it here) and uses the SFML library (2.0, I had to get it from SVN).

BOOM!

If you want to help the project out, you can do so by translating it. English and German translations are available so far. Since SFML 2 has recently been ported to OS X, it probably would be welcome if someone could provide a build as well.

A little bit of everything

Long time no see!
Before you look at the pictures: I can only recommend following the FGD Game Planet and Dev Planet. That is all ;).

Games

CONS

CONS is a NOOB FRIENDLY!!! roguelike written in Lisp. It is 'friendly' because the amount of possible actions is low and they are all tooltip-explained in the main window. I also like the color scheme and simple look. Follow the developer on his blog. I know I do.

Xenowar

Xenowar is a simple-gfx squad tactics game and it runs on Windows and Android. Didn't try it yet.

skunks is a "3D game with cars, stunts and software rendering, based on Open Dynamics Engine" by Matei Petrescu, who also brought us simple3d/simcar.

Contests

SDLTutorials.com is hosting a little top-down car racing game contest (runs until 31. Dec)

Game On 2010 is an open web game contest started by Mozilla Labs. Deadline: January 11, 2011. [Rules]

Assets

OpenGameArt is getting bigger and bigger and nicer and nicer and their forums cover more and more topics. Hopefully one day they (the forums) will have a better usable design :) (this probably depends mostly on Drupal and Drupal extensions).

BlendSwap on the other hand is not getting that much attention as I imagined it would after finally introducing free licenses.


UFO:AI license statistics

UFO:AI wants to legalize it! They seek freely-licensed textures and images to replace their "license unknown" files. And they have statistics and graphs! Also their latest news cover changes to their level editor in screenshot form.

Engines

Burster is bringing Blender into the browser. Not stable.

jMonkeyEngine's team is working towards a visual SDK. They recently released alpha 3.

The developer 2D LWJGL engine Slick is making first Steps of porting to Android. Meanwhile the developer of Android platformer Replica Island blogs about development for that platform.

SDL Multi-touch, gestures and android port are some features added during Google Summer of Code. [source]

PixelLight [videos] is a new, LGPL3-licensed 3D engine on the block.
  • In development since 2002 (released in August 2010)
  • Runs on Windows and Linux, a prototype for mobile devices exists
  • The free libraries ODE (physics) and OpenAL (sound) are supported

Well, screw this...

We need contributors, contributors, contributors to misquote a famous internet meme ;)
So if you want to be a new author writing wacky (or wicked) articles here on FreeGamer, contact us! Don't let this Blog die! And hey it's a good excuse to be lazy and not work on actual open-source games :D

FOSS game news



So what kind of gaming related news have piled up in my list during the last month (yes it has been nearly a month since goat's post :( )?



Freeroid recently got a major update, bringing it up to version 0.14. Another major update was given to us by the great Hedgewars team, so who needs worms if he can have hedgehogs? They also make better splashes under my car...*hust*.

Forget what I just said, FreeGamer minion! Concentrate on the news I bring regarding the the FOSS MMORPG Ryzom. You might remember that this game has gone free as in freedom (but not as in beer) some time ago, and besides various improvements, it now resulted in a working Linux client. So go and try out their free 21 day trial if you are on Linux (you better be ;) ).





On the FPS side of things I have both good and bad news: First the bad ones... the very promising project Axis Revenge has closed down again for unspecified reasons. Some of their stuff will be going towards the also very nice looking Xreal based Weaver project. But no, that wasn't the good news yet... I recently came across another promising project based on the Cube2 engine, called CLONE, a rather funny name given that they want to make a CS like game ;) Not much to see yet, but the guys involved seem quite dedicated and experienced. So lets wait and see.

Hmm... what else? Ahh yes, the creator of the great AlienArena recently showed up in our forums to give us a peak at a new trailer for the upcoming AlienArena2011:





Another Cube2 /Syntensity based project I am currently closely following, is CubeCreate. It tries to become a really polished FOSS game engine and distribution platform, and so far I like their approach (like LUA scripting).

Oh year, for the RTS fans... the new Warzone2100 3.0 Beta looks rather nice, and also has a test build with an improved netcode now. Personally I can't wait to see the Art-Revolution models integrated however. So watch this space for updates on that!



I guess that's it for tonight, hope you all stay a loyal readers even though the blog has slowed down a lot lately. And please... consider contributing as explained in the beginning!

Michael Jackson: The Experience

What's up Michael Jackson fans? Well I am not a fan myself but I saw how people supported him and his a real popular music artist some of his songs is epic and touched millions of people.

It looks great to see this on a game and hopefully they made it nice and cool.

In this game you will experience playing as if your the real Michael Jackson performing with his cool moves. All of his popular music are included such as Beat it and Billie Jean.

Please note that this is due for release on November 23, 2010 I'm gonna watch if this will become popular just like the artist himself.


Name: Michael Jackson: The Experience.iso
Size: 323.72 MB (331816 Bytes)

Download

Tron Evolution

Yup just doing some advance posting and building links for this page I want to re-claim my rankings and sure I'm gonna get that back big G you are unfair lol.

Yeah there's only one detail that I know of about this game it's based on the Movie Tron Legacy which is due for release on December 17, 2010 in the US.

I watched the trailer and it looks uber cool and if I get the chance I will watch it with my family or just buy a copy from PSN. Guess what am I telling the truth about buying a copy from PSN? Truth or Lie well secret lol. Welcome to the P___artei dude. Hahaha. Grin grin


Right there's nothing much that I can say now. Hopefully I am the first in line to write about this.



Name: Tron Evolution.iso
Size: 293MB (307232768 bytes)
Download

Dissidia 012 Final Fantasy

Whoa!!!! I am updated again? I don't what the heck happened but this site went to hiatus just when God of War Ghost of Sparta went out that was when I am expecting to get flooded with traffic. I am suspecting it's because of the surveys from CPALEAD even my PR got lost huhuhu that's real sad. What happens if my PR sinks or worst get totally lost? Dang revenue looses as well.

Ads showing on my site will be the one's that offers the least or the one's that has low budget. I am glad that it just went back I mean my trophy pages just went back and I hope I'll get the usual earnings back.

Anyways this is supposed to be a gaming blog not drama or some SEO site so let's shift topic. I know for sure that the world is gonna go crazy with this game knowing how popular Final Fantasy is and I want to take advantage of my neighbors hopefully no one has written anything about this yet so I get on top.

FYI this is not out yet according to IGN this will be out on December 13 of this year. If a demo comes out I will surely update this page.

Name: Dissidia 012 Final Fantasy.iso
Size: 1.7 GB



Download

Pro Evolution Soccer 2011

http://ecx.images-amazon.com/images/I/51dLyRaUQ5L.jpg


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From the first moment you turn PES 2011 on, the all round product feels more polished than its predecessor. The majority of menu’s in the game are now image orientated, and scroll horizontally along the bottom third of the screen. Whilst last years circle theme’s were a nice idea, they didn’t really lend themselves to practical navigation, something which Konami have clearly focussed on this time. Overall, everything is presented with ease of use in mind, and text and graphics are easy to read and quite clear to follow. Edit mode is one area which has had very little change from a presentation point of view, and whilst a number of new features are included in the mode, expect the same vertical lists and similar inputs when creating anything within PES.

A major change within the presentation set up is the new look formation screens. For those who have played the demo, these screens will have become second nature, but for PES veterans, the drag and drop player selection feels more like a management sim than PES. Fortunately, it works very well, and now asking your winger to push further forward or have one CB sweep can be manipulated with real ease. This is complemented with a new look ‘management settings’ option, which dictates the way your team plays and sets up depending upon the time and score line within any given match. This is exceptionally helpful when playing against AI, but also for your own team, as you can justify why a certain player is holding a certain position, or making a run during any given period. Having come from a background of text based formation screens, the new look PES 2011 screen is highly welcomed and perhaps more importantly, very effective.

Jade's Journey




Join Jade in her journey to master her powers and save her father!
Jade is a regular girl living in a regular village until one day... it all changes.

THANKS TO TAC-CM



Jade's Journey | 35 Mb
DOWNLOAD HERE

Gourmania 2: Great Expectations








Gourmania 2: Great Expectations | 300 Mb
DOWNLOAD HERE Deposit Filea
DOWNLOAD HERE Rapidshare