Showing posts with label hextd. Show all posts
Showing posts with label hextd. Show all posts

ERROR 42: DEPRECATED DIMENSION; RESOLUTION NOT SUPPORTED

NOTE! YOU SHALL NOT FEED FROM THIS MESSAGE! REDIRECT BROWSER COURSE TO OUR INTERNET WEB PRESENCE NOW! CONTINUE

GREETINGS HUMANS WE COME IN PEACE AS LONG AS YOU OBEY! YOUR IRRELEVANT INHABITANCE OF THE SUPERFLUOUS THIRD DIMENSION WILL COME TO AN END! COLOR SPECTRUM REDUCTION WILL TAKE PLACE! CONTINUE

YOU HAVE THE CHOICE OF A MULTITUDE OH ANCIENT MODERN HISTORY. PROCEED! CONTINUE




WE HAVE COME TO LEARN ALSO! YOU MUST LEAD US TO 2D VECTOR AWESOMENESS IN THE COMMENT SECTION! vvv END

ps: you probably missed it.

Hex Tower Defence and Java vector tools

HexTD close view
Hex Tower Defence is a Java-powered tower defense game inspired by the unfree, flash-based VectorTD.



You can play it inside the browser or grab hold of the code and install/compile it with the help of these instructions.



Gazelle desktop
HexTD uses the SVG Salamander Java vector library. It's author is Mark McKay, who is also working on an animation suite, which supports Scalable Vector Graphics: Gazelle.
Gazelle is a movie editor that makes it easy for you to create short keyframed animations on your computer.

There are some tutorial videos available. I look forward to playing around with Gazelle, as I'm very interested in using SVGs to create (animated) game media or to even use them directly in games.



HexTD gameplay (likely to be found boring ;) - also there's no sound by default)