Showing posts with label stendhal. Show all posts
Showing posts with label stendhal. Show all posts

Updates Galore



Iris2

There's quite a few updates that have not caught the public eye in the last few days:






NewCol


NewCol is, "a game based on a classic map engine displaying forests, rivers, mountains and seas with a textured relief map, gaussian random number generator and z-buffer like algorithm." It's obviously inspired a bit by colonization, but it looks very original in it's design. I wasn't able to find a direct link to the screenshots page so you'll have to go their yourself.



Finally, one of my favourite projects Scourge has seen some great improvements lately. There's a lot more people contributing to the game and, thanks to the increased visibility of Free media out there, has gained some impoved models. The SVN version of Scourge is pretty damn good and the game only really needs some decent character models to become one of the more impressive Free Software games available.



Do you want to find some open source media for your game? Then these are the two places you should start:





Uh... I posted way more than I intended to... I need a cup of tea!

Battle Just Started 0.1.0

Battle Just Started is a fun multiplayer 3D tank game. It has slightly cartoonish graphics and a basic AI (so you can play single player) and is in the early stages of development, but there have been several releases this month already - "release early, release often!"

Also Stendhal 0.56 was released, adding a new city among other things.

Interesting FLOSS game news is a little slow on the ground at the moment.

*Charlie crouches down and puts his ear on the floor*