Games, Games, and Free Software


Goonies

F1 Spirit

Road Fighter

Daimonin


A good open source platform game that never gets a mention is The Goonies: 20th Anniversary Edition. This game is a remake of the classic NES / Master System version by Konami. The same team is also responsible two rather fun arcade top-down racing games, F1 Spirit and Road Fighter, which are also remakes. I'm not sure what the source license is for these (ack, there goes my Free Software credibility) but you can get the source and the games compile / run on the 3 major platforms (y'know, Lin/Win/Mac).



There's not-so-recent updates to Daimonin, the 2D isometric fantasy MMORPG that seems to play second fiddle to the likes of Eternal Lands and Planeshift due to it not coming with the fancy 3D 3Dness. I mean, everybody wants 3D, and those who don't play nethack. So there's no room for anything else. Especially not something as addictive as Daimonin. I'm not going near that game again, I barely escaped the first time! Anyhow, it's up to version 0.9.7.1 which means something to somebody, somewhere.



Egoboo has been travelling, but after several years finally returned home to egoboo.sourceforge.net where it's open source adventure originally started. Development is highly active, with lead developer Zefz having dragged it kick and screaming back from the depths of stagnancy. (My god, that's actually a valid [ab]use of the word... I mean, I typed it as a joke, and the spell checker didn't cry.)



Entropy found via the Ubuntu forums, is... I'll use their words, "Entropy is an open source game project the likes of which you have never seen. With what is currently a small team of modelers, texture artists, and programmers, development on Entropy (which just finished the final stages of design) is... brand new and revolutionary, in both its spirit and style of gameplay. Entropy will be a structured mix of First Person Shooter combat, with vehicles of all sorts, combined with Real Time Strategy, with a few Role Playing elements thrown in. However, the most important aspect of Entropy is that it is entirely online and immersive, almost every character in game will be an actual player."



Sounds very interesting. However, I believe their ambition far outweighs their ability to deliver on it, something I expressed. However, they are 'veterans'. Whether being veteran means 1 guy can program a commercial grade game in 2 years when programming Gods (think John Carmack) don't do that, well, who am I to be a party pooper. Still, I hope they succeed.



All I'll say is that, unless you have fairly modest requirements, programming your own engine from scrach is absolute madness with the likes of Ogre3D (and the plethora of other options) at your fingertips. (Note: we need to make a page for these on the FreeGameDev wiki.)

D2X-XL free media project

FIFE, the Fallout-like engine project, have made their first release of 2008, and put up a video of the tech demo that comes with the engine. Lots of new features, lots of progress, hopefully we'll see some exciting FIFE powered games coming along this year!





D2X-XL is an spanky implementation of the engine for Descent 1/2, both very popular commercial games in their time. It adds lots of improvements, but the games themselves are proprietary and look a bit dated. So the D2X-XL guys are looking for people to contribute to a free D2X-XL media project. It's a good opportunity to create an awesome free game because the ships and designs from the Descent genre of games doesn't tend to be very complex, meaning it is easy to tackle on or two models without having to animate and skeletalize and add moles and skin pores and all the other daftness that seems to accompany character modelling lately. Back on topic, and they have some ships and textures and a few levels already, and of course the game engine is rocking and far exceeds the original Descent engines. There's massive potential there. I wonder if they should go and look at other space game projects like Vega Strike to see if there's any suitable models/textures they can borrow...




OpenFrag Orc


OpenFrag is a project to create a commercial grade FPS. They also are champions of the OpenCDS project, which is an open source Steam clone; content distribution software. Looks interesting although a long way to go still for OpenFrag if the screenshots are anything to go by.



Another effort to create commercial grade material is Radakan, this time in the form of a single player 3D RPG. Again, it has a long way to go. Actually I mentioned this before but there's no harm occasionally repeating these things. (My oh my, wasn't that linked post lyrical!)



I need a bath. It's been at least a week and even the FG hounds are starting to turn their noses up at me.

Updates Galore



Iris2

There's quite a few updates that have not caught the public eye in the last few days:






NewCol


NewCol is, "a game based on a classic map engine displaying forests, rivers, mountains and seas with a textured relief map, gaussian random number generator and z-buffer like algorithm." It's obviously inspired a bit by colonization, but it looks very original in it's design. I wasn't able to find a direct link to the screenshots page so you'll have to go their yourself.



Finally, one of my favourite projects Scourge has seen some great improvements lately. There's a lot more people contributing to the game and, thanks to the increased visibility of Free media out there, has gained some impoved models. The SVN version of Scourge is pretty damn good and the game only really needs some decent character models to become one of the more impressive Free Software games available.



Do you want to find some open source media for your game? Then these are the two places you should start:





Uh... I posted way more than I intended to... I need a cup of tea!

Mega Games Bumper Post

Well, I was fighting with myself not to post twice in a single day, but I have so much good stuff to post and the last post was simply a rant so it's OK!



Topically, Extreme Tux Racer 0.4 has been released, bringing better graphics, a cleaner slicker ui, all new courses and more! You can find download information on the site. No new screenshots on the site yet though. I can't believe I've not seen this game mentioned anywhere else. (Who maintains the tome these days?! It doesn't even have an ETR entry!!!)





ETCE

XreaL


ETCE (full name yet to be decided) is an already-underway project to create a successor to the popular (and proprietary) game Enemy Territory: Castle Wolfenstein. They have [wisely] chosen Sauerbraten as the base for the game. They have a forum, development screenshots, and buckets of enthusiasm. Could the gameplay of one of the most popular online FPS games of all time soon be found in a Free Software game? Let's hope so!



Paintown is an awesome old school 2D beat-em-up game and version 3.0 brings some really neat features - new characters, network play, AI assisted play, and enemies explode into body parts. I'm going to definitely check this one out.



FIFE, the 2D adventure RPG engine, continues good progress. Nothing I can really single out but if you're into your development blogs and what goes on inbetween releases then worth a read.



Last but definitely not least, XreaL is an amazing project modernising the Quake 3 engine to bring it in line with Doom 3 or better. On top of that they are trying to make a game and (like most projects) are looking for artists. The visual quality is stunning. Not much more to say.



Already announced on the game tome but worth a mention:



  • MTP Target 1.5.15, a 3D distance jumping game, the latest release featuring teams, time records, new levels, and works on win/lin/mac.

  • Top10 0.4, a 3D kart racing game, this release includes new tracks and a track editor.

  • Really Rather Good Battles In Space 1.04, a nice looking 2D RTS game with fleets of spaceships. I played this the other day - good fun and well presented game.


Now, that's real open source game information. All these games are open source and work on Lin/Win and (mostly) Mac. Cheap bloody games lists... *grumble grumble*

A Rant About Games Lists

Don't bother reading this if you want anything informative. It's a rant.



It's been a while since I had the lists on the blog, and they will return one day. Not least because I'm fed up of seeing list after list after list of ~7-20 open source games pop up in cheap attempts to get web traffic.



Often the lists just comb over the same popular games that most people should know about already and are much listed all over the net, but they still get dugg or fsdaily'ed or whatever-the-latest-craze-site-is'ed. The standards are often too low on these sites (in general). I'm sure people just click '+' without really reading.



What's worse is that these lists are usually poorly researched, such as this one (don't click unless you want proof - link). Very little info is given on each game, just youtube vids of the games most people are likely to already know about. The author states all the games in the list are open source, then puts America's Army in at #3 (AA was not open source last time I looked). And linking Tux Racer despite it being long ago abandoned? Why not do the world a favour and bother looking this up? I mean this information is not hard to come by - the Wikipedia entry covers the current Tux Racer king which is Extreme Tux Racer, and the ETR site is the 4th bloody result on Google for 'tux racer'. So all these people do is probably hurt ETR by directing traffic away from it to an old dead game. Meh.



Every "hey look at me I know 5 games" list I see has some kind of annoying issue like the above. It's disinformation, it's cheap crap, and it bothers me (probably more than most since I put a lot of time into getting correct information out there).



Maybe I'm just being a bit overly touchy about the issue, after all, the noise gets traffic to go to [mainly] open source games and that's a Good Thing (tm). However, the best thing people can do is raise awareness of the proper places to find such information. Next time you see a crap list, redirect them to LibreGameWiki or Qubodup's list or this list on the Ubuntu forums or perhaps even here.



I feel better now. Thanks for reading (or not).

The early bird

The early bird has to wait for the worm. And when he wanders off a bit bored, he gets back to find some other bird has poached the worm and his morning was fruitless. So, there you have it, you may as well lie in.



There's an update to Battle for Antargis, version 0.2.1.5 which is labelled a "developer release". The build system has been overhauled so the game should be easier to build. There have been improvements to the game too and the next version should be the first Antargis release to feature a storyline. I really like this project, Godrin is creating an entirely original game that doesn't conform to any particular standard mold.



Bos Wars pre2.5 is available for download. Improved graphics with beautiful particle explosions, new maps, and bug fixes. Sounds like this project is galvanising now that the developers don't have to focus on separate Stratagus releases.



Nimuh 1.0, "searching for the andalusian treasure". Interesting looking isometric puzzle game. I don't think the game data is open source but it looks like the engine is and the game is still free to download as a whole so, well, it depends on how ideological you are.



I came across an interesting site that seems to be collecting [links to] downloads for open source Linux games. It seems to be mostly Suse entries, probably saying more about the people responsible for the site than the fact that Suse is the most popular distro. Ubuntuers can always go to GetDeb for a few game options.



Want awesome 3D effects? FXExpression is an LGPL library for Ogre3D. Maybe you don't use Ogre3D but it's LGPL so surely some of it can be ported. Got some cool looking effects there.

Saucey

Sauce the Game is a new video review effort for open source games. His first review was of Tremulous, obviously a favourite game of his. It'll be interesting to see where this goes, good luck to him.



FreeOrion 0.3-rc7 was released. The changelog since 0.3.1-rc6 contains quite a few new features. I don't quite understand their versioning system. To me 'rc' means 'release candidate' which means, really, you shouldn't be adding features. Especially since this is a sub-1.0 codebase, why not just do 0.3.1, 0.3.2, ..., 0.3.n? Oh well, I should be thankful that version numbers count for much less than effort and there's plenty of effort in this game which really looks lovely.




Sauer NYC


Lots of action in the Sauerbraten forums if you ever look. Somebody is trying to recreate New York City and doing it in style.



Other stuff focuses around trying to remedy the problems causing Sauer to be rated the worst FPS shooter - which in fairness it probably is. It is, however, by far the best open source FPS technology and platform, as evidenced by games like Blood Frontier and Eisenstern. If they can polish the default gameplay of Sauer itself, it's a bonus. Blood Frontier has seen a number of feature additions that may or may not go back into Sauer SVN, but it'll be a great advert for Sauer when it's done.



Battle Tanks now has a level editor. It's a fun little game.



Short n sweet today. Adios!