Showing posts with label funguloids. Show all posts
Showing posts with label funguloids. Show all posts

A Day With Charlie Junior

I had an opportunity the other day to do some game playing with my son - so I had the constraint that the games had to be playable by a 7 year old, meaning favourites of mine like Fish Fillets were generally ruled out.



First up was the ever-popular Super Tux. The young lad was an experienced campaigner at this so it didn't hold his attention for too long. However, whilst we were playing, I did notice a number of things that I think need addressing in the game:



  • Complete lack of originality

    They have copied Mario down to the core. It's a clone with different graphics. Every Mario aspect (gameplay, enemies, etc) has a "skinned" equivalent in Super Tux. Really, it's one thing to be inspired by another game, but to clone it down to the last detail? I don't know, maybe I'm being harsh (after all, I'm a Freeciv fan) but I feel there's a big room for improvement in this regard. I especially don't like the fire flower; can't we come up with some good alternative upgrades?

  • Very unbalanced levels

    The first level is really easy - as it should be. However that quickly changes. After 3 or 4 levels I'm starting to struggle to complete them. After 7 or 8, I find myself quitting the game in frustration at missing another long-jump-to-narrow-platform. The game is completely unbalanced and way harder than it should be at an early stage. One of the reasons the Mario games worked so well is because they were very well balanced. The game never really got hard until about half-way through (and that's a lot of levels). There is far too much acrobatic jumping required in Super Tux. They need more levels where the acrobatics required are compensated for by having a floor to catch you so you don't die repeatedly. The level designs are just too unforgiving.


Moving on, we went with Super Tux Kart. This went down quite well with the young'un initially but interest quickly waned. Again, the culprit is the design of the levels/tracks, which are generally atrocious. One of the keys to the addictiveness of Mariokart was the simplicity of the majority of the tracks. They had straights and few tight corners, meaning you zipped around them, the nuance being in how to get around them with minimum slowdown. Super Tux Kart levels have no straights (none of them) and are all mazes. Just staying on the track can be a challenge. The AI itself is not challenging at all. The physics is diabolical (but this has been fixed in STK SVN which now uses the bullet physics engine). Still, a lot of work needs doing.




Funguloids


Going for something simpler but more complete, I installed Barrage and Those Funny Funguloids. I was having a great time but then I got a jab in the ribs and a stern look, so we moved on.



Bomb Attack (happypenguin entry) was the first game we played that he really got into. It is a well executed bomberman clone with cute graphics, although it is still a bit incomplete.



NJAM also was popular. It manages to give Pacman depth, an accomplishment in itself. Whilst he played those two games I had enough time for a nap!



Next up was Freedroid RPG. This game has some really lovely graphics - although the main character graphics look awful. It was a good game but there's a lot of reading required, a lot of talking. Also it's not exactly obvious what you need to do - places are mentioned but are not easy to find. The level of gaming knowledge required was just a level too high to retain the attention of a 7 year old.



The final and most popular game of the lot was Blob Wars: Metal Blob Solid. This 2D platform game looks nice, is fun to play, and is not so difficult that you find yourself repeating the same few seconds of gameplay over and over again - yet isn't so easy that it is boring to play.



All being said, I was a bit disappointed that I couldn't come up with more good Free gaming options. Other than stuff like GCompris and Tux Paint which he is starting to grow out of, it was difficult to find him a good Free Software game that held his attention yet didn't require a degree of experience beyond the reaches of a typical 7 year old. In the end, he spent most of his time on the Play Station 2 with Lego Star Wars (which was actually a lot better than I expected it to be).



Are there any obvious open source games I missed out? Suggestions welcome. :-)

UFO:AI 2.1

UFO:AI 2.1 was released (changelog, download) yesterday.



This is turning into an incredible game. It takes the best elements of the original UFO games and builds on them with contemporary technologies to produce what really has to be one of the leading - if not the best - open source games available. If you want to see how cool it looks, just go over to their screenshot gallery.



Importantly this version adds the foundations for a storyline. So subsequent releases will include a story to compliment the gameplay. Awesome! :-)



3D RPG game Scourge has seen quite a lot of development since it's last version. Notably, the game has been localized and translated to Italian, and the UI is being overhauled with a completely new inventory screen that is more traditional i.e. similar to games like Diablo.



With those new features and lots of bugs fixed, hopefully a new release will follow soon.



The 3D post-apocolyptic RTS Warzone 2100 Resurrection team snook out a 2.0.6 release (changelog, download, screenshots) at the weekend as well. It is mainly bug fixes, but shows that they are working away at improving the game - which these days is also another really good open source game.



Another small release for Those Funny Funguloids. It is still Windows only but, GPL and all, hopefully a Linux version will be out soon.



And I came across Memonix the other day, published by Viewizard of Astromenace fame. It is a polished game for kids that is freeware on Linux. It's really good fun for those young'uns. And me. :-)



In oher news, I'm happy because there's a whole year before we have to suffer the next April foolish idiots day. ;-)



Music tip:

RLP & Wise - On Your Side (Electro mix)

Slowly Does It

Ok, I made a few minor improvements... it'll take a while to get this right. My advice; do not hold your breath. You'll die! :'(



Shall I be on-topic for a change with a few game mentions? Ok.



I'll start with Those Funny Funguloids! This 3D "mushroom collecting" game looks gorgeous, sounds lovely, is open source, is simple and fun, but is currently Windows-only. :-( Please port it to Linux, somebody! All the libraries it uses (OGRE, Lua, FMod Ex) work on Linux, so it should not only be feasible but quite easy.



A game that does run on Linux, though, is Widelands. And they just released their latest version of the game. If you remember and like Settlers II then you'll love this. It still feels a little rough, mostly to do with the slightly unintuitive UI and lack of tutorials, but it is definitely getting there.



Music tip:

TV Rock feat. Seany B - Flaunt It (Dirty South mix)



Ok, the rest is diatribe about FG & Blogger so if you don't want to know then don't read on. But you are still reading? Don't blame me. Stop reading!



I had to turn off automatic line breaks. That means going through all 80-something previous posts and manually adding <p> and <br/> tags. Happy happy joy joy! Next task is getting the sortable table to work with the main list. A few more tricks are required, but I'm hopeful it will work eventually - providing a giant sortable list of Free games.



Of course a big list is unwieldy. After I have refined it there will be other lists sprouting up, so don't worry, the format will reflect (to a degree) the nice organised lists that were there once before. :-)



Only Free Software will be in the main lists, although there will be a special page for notable freeware titles. Anyway, once complete, it will all be much more manageable *cheer* and useful *cheer* and generate more hits for when I reinstate Google ads *charlie cheers*.